![]() The problematic part lies within the TOC data (.cue file if you have one) which specifies the starting points of the tracks in the image. No, the raw data (.bin file) isn't modified at all during conversion (just compressed), thats why you get the same hash as the original after re-converting it. ![]() My current guess is that other emulators are more lenient than mednafen in processing this information but it could of course also be something in my implementation that I'm not seeing or doing wrong.Įither way, I'm not sure how to proceed from here, maybe somebody with more insight in this matter (PSX disc reading) can explain why these games won't boot in mednafen with slightly incorrect start offsets (or why they do boot in other emulators)? ![]() However I don't really know why this is a mednafen-specific problem, or rather why other emulators don't seem to have this issue. Second, the entire issue seems to be that track start offsets in some converted PBP files are slightly incorrect, specifying the start of a track either one or two frames too soon or too late (happens mostly for discs with pregaps). ![]() Hmm, this might actually be a more complicated issue overall.įirst off, I actually wrote the code initially with these changes that I just made, but this lead to other games not booting up -> #36 (comment) ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |